Choose Your Race
Your race shapes your abilities and heritage
Choose Your Class
Your class defines your skills, powers, and playstyle
Choose Your Background
Where did you come from before you began adventuring?
Ability Scores
The six pillars of your character's capabilities
Standard Array: Assign the values 15, 14, 13, 12, 10, 8 to your six ability scores. Click a score to assign, then click an ability box to place it.
Click a result, then click an ability box to assign it
Proficiencies
Skills, saving throws, and tools you've mastered
Starting Equipment
Choose your starting gear
Spells
Choose your known spells
Character Details
The story behind your character
Leveling Method
Milestone
Level up when your DM decides. No XP tracking needed.
Experience Points
Track XP and level up automatically at each threshold.
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Ability Scores
Saving Throws
Inspiration
Hit Points
/ 0 Max | Temp:
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AC
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Initiative ▸
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Speed
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Hit Die
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Prof Bonus
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Passive Perc
Skills
Currency
CP
SP
EP
GP
PP
Quick Add
Personality
Notes & Journal